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Smitty 2
11 months ago

Figuring out how to properly switch scenes in Godot, and hey, it works flawlessly! Now to add some transitions and more persistent states.




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Unique NPCs now have dialogue icons!

2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

Added a tileset, with only the road tiles for now I also added more NPCs, and trees

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin ๐Ÿ and Bonnie the Abeilline ("abeille", bee in French + feline) ๐Ÿ

๐Ÿ‘จโ€๐Ÿš€Born from Yahaha Studios' no-code game engine ecosystem, Yahaha Games is a small publishing team with members from Finland, Singapore and China, dedicated to transforming indie games into global success. ๐Ÿ™ŒThanks for supporting us!

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.