Next up
Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.
The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
April Devlog - Milestone Reached
Made a new banner. Ran one playtest for the location. It should be done and dusted. On to the next location.
December Devlog - Happy Undertale Yellow Anniversary (soon)!
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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