
Final Collision: Farewell Molin!
In the second level, the player was assisted by his partner, Molin. Unfortunately, this mechanic had to be cut due to resource constraints. For more details, visit our Telegram: https://t.me/NineBarrel
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Work in progress: Added point for a destroyed unit
Points are objects that need to be collected. For a certain number of unit points, a bonus is thrown onto the screen.
#FinalCollision #ShootEmUp #Arcade #Shmup #Retro #Indie #GameDev
PMA: Added a tool PMA for analyzing player movement. Movement analysis will allow you to evaluate the player's activity and, based on this, give points for completing levels.
#FinalCollision #Shmup #GameDev #Godot #ScrollShooter #SciFiShooter
Work in progress: Improved Wave.
The wave weapon now covers a larger area when fully upgraded.
Player
SCU Department organized by Molin Rosa in the management of transport infrastructure of the Copper Coast Circle. The main head of the department is Molin Rosa. The department is engaged in ensuring security on the transport arteries of the circle.
Air Crusher
Improved the behavior of the Air Crusher boss. Reduced randomness in behavior patterns.
Work in progress: Updated setup menu
Added the ability to customize keyboard controls.
Final Collision work in progress: Improved shield attack.
When the shield detonates, enemy units' projectiles caught in the explosion area are destroyed.
#FinalCollision #Shmup #VerticalScrollingShooter #RetroGame #ShootEmUp #Devlog #Godot #Arcade
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
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