Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Banzai! The final boss is now completed!
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Almost forgot, the final boss should complete soon
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Unique NPCs now have dialogue icons!
Made a big change on the first boss' stage (subject to change)
Forgot to show these, but just redesigned 2 more boss stages
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
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