Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Banzai! The final boss is now completed!
Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.
Made a big change on the first boss' stage (subject to change)
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Almost forgot, the final boss should complete soon
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings
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