Game
Smitty's Journey


5 years ago

Final demo release in light of upcoming official release


Included changes are:

  • Removed unneeded (and broken) joystick inputs

  • Boss improvements

    • Stage design

    • Difficulty change

      • 3 -> 6 hits to finish

  • Visually improved stages with additional (and animated) tiles



1 comment

Loading...

Next up

I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\

Made a big change on the first boss' stage (subject to change)

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Unique NPCs now have dialogue icons!

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

WIP of an alternative help system

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.