Game
Smitty's Journey


6 years ago

Final demo release in light of upcoming official release


Included changes are:

  • Removed unneeded (and broken) joystick inputs

  • Boss improvements

    • Stage design

    • Difficulty change

      • 3 -> 6 hits to finish

  • Visually improved stages with additional (and animated) tiles



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Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Made a big change on the first boss' stage (subject to change)

Once you enter the Town Square for the first time, this cutscene will play once.

Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\

Some changes today: - Balloons now appear in groups of color - The Fever bar got a new look - 80-point and 100-point balloons now appear only in Fever mode

It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

It has been a while, isn't it?

Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.

Don't worry, I'll continue working on Penumbra Forest very soon.

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Almost forgot, the final boss should complete soon

Ah, dang it! I forgot to post the updates from few days ago!