Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Included changes are:
Removed unneeded (and broken) joystick inputs
Boss improvements
Stage design
Difficulty change
3 -> 6 hits to finish
Visually improved stages with additional (and animated) tiles
Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Ah, dang it! I forgot to post the updates from few days ago!
Banzai! The final boss is now completed!
WIP of an alternative help system
Forgot to show these, but just redesigned 2 more boss stages
Some changes today: - Balloons now appear in groups of color - The Fever bar got a new look - 80-point and 100-point balloons now appear only in Fever mode
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