Nothing to show off without getting spoilery, but the Final Dungeon’s coming along swell!
Basic Enemies - 100%
Midbosses - 50%
Area Layouts - 60%
Dialogue - ???
Final Boss - ???
Everything Else In Dungeon - 80%
There’s also some additional polish for other bits of the game, as well as plans for some Q Bosses that didn’t quite have anywhere to go without being out of place, but would still make for worthwhile scenarios in the first place.
0 comments