Next up
Uploaded a new MutantMeat built - the game now contains a code-based save system.
Added some content as well (around 65 rooms currently -including 5 bosses)
How it's played now
No1: The ShadowStar early prototype video
New screens
A Green Diner. Eats bullets
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Another build, another video.
Changed some graphics, fixed some bugs
out of the way
New gameplay video
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.










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