Game
Northbury Antique's [Official]
2 years ago

Final Update (ver. 1.1.0)


Hey folks! It's been a while, hasn't it? (I'm making this post cause I'm procrastinating on Coso's PLUS) I know I pretty much left this game in the dust, but that's because this game, at least in my eyes, is complete! However, it's confirmed that although the game is in a complete state, it could be patched around the edges a bit, which leads me to bring yall a final, complete, and stable update that should hopefully iron out some issues many people were having! So, I'll give yall a list of what I've fixed around!

Update (Ver. 1.1.0)

Visual and Auditorial Changes

  • Ultimate Fullscreen has been added! Instead of the game automatically getting adjusted into fullscreen, the player will have the choice of either going fullscreen or staying windowed!

  • The Flashlight Battery mechanic has been removed (considering how useless it is in the first place)

  • The Night 6 tutorial got a visual update, including what each animatronic looks like!

  • The Right Door's light (which shows that the door is either closed or opened) now remains red, to show that it is broken right from the jump.

  • Whenever Broken walks, he'll only play his walking sound once instead of it repeating.

  • The Switch Floor button and the Admin Button have been removed from Night 1

  • The Switch Floor button has been removed from Night 1 & 2

  • The ambient music themes are less likely to be played

  • When the door is closed, power will drain slightly faster (Night 3)

  • It takes slightly longer to regain power (Night 5)

General Bug Fixes

  • Added a phone call to Night 3 which explains how to deal with Prototype

  • You can no longer click on the First Floor cameras from the Conveyor Belt camera system

  • You can no longer adjust the speed of the conveyor belts from the First Floor camera system

  • You can no longer click the Conveyor Belt system cameras when looking at the First Floor cameras

A.I. Changes

  • Fixed takes longer to start moving (Nights 1-3)

  • Fixed is slightly slower (Night 1)

  • Fixed is slightly faster (Night 2)

  • Broken takes longer to start moving (Night 2)

  • Larrybot01 is drastically slower (Night 6)


And that's all I've done to this update! It's the biggest update I've done on this game yet, and even though it says a lot, you're probably not gonna notice a lot of the stuff added.

It's just a big update I thought about doing, if you're curious, you can go check out my latest game Five Nights at Coso's PLUS: Deluxe Edition



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#Coso5thanniversary

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@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

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Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Roses are red

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2026.

Custom Night W.I.P