
Next up
The poll is closed and the winner is Side 2. Here's the shaders/BG in action! Onto the Act 2 overworld... UGH. (This will take a while...)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
TL;DR: We've hit a snag with this game's art, We're slowing down on trying to push out more posts, A rough look at the gameplay loop, and more music is in the pipeline! (Also this is a long post so be warned... We like our Wall of Text info-dump style!)
Work in progress of the Mall interior for Act 2! (Note: Lighting and Post-Processing are done in-engine, this is just the raw sprites...)
William Afton and his stupid purple car he cared about more than his KIDS
Inventory works! (Also changing up the style of overworld character sprites to not have outlines. Tell us what you all think!)
The results are in... This will be the new Charlie design + the baseline for overworld character sprites going forward!
Environment Work As Of Late
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
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