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Synthetic Onslaught
3 years ago

Finally a new video! Showcasing: New atmospheric effects Units Reviving Yume New Skills Land Mines and Times Explosives Refugees CHRONOS Carpet Bombers And much more!

Join the Krazy Keet Games Discord Channel for this and more! https://www.youtube.com/redirect?event=video_description&redir_token=QUFFLUhqazJINXliMk9DUGFkMXR5ZU5VS1JZaDBTSEgtUXxBQ3Jtc0trLUE2a2NqZzdwRVMxc0tzNWZMTVpsRTBUYVhwZE9PRTkweDVyX3ItRG1OcE5PNGY3ZDk2ekVtTUItZjAteHpBaGkxZHBucC1QelZMdkM0TVBBUlJIYzF6dDF2dTJuTFk5UE9oN0k1b21HQ0l5LU4zVQ&q=https%3A%2F%2Fdiscord.gg%2FzAUT4Q9su9




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Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!

I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:

With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support! Coming soon!

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I apologize for the long delay. But development is active again. Purchase Gun & Skills from the buy menu. Also note Enemy meter at the bottom of the screen.

Its been a while since I uploaded a video. Been working on some major bug fixes and optimizations. I'm pretty happy with the results!

Synthetic Onslaught V1.0 Released! Anime RTS made on Clickteam Fusion 2.5!

Re-designing main menu!

Progress with playable Blake!