Game
Synthetic Onslaught

4 years ago

Re-designing main menu!




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Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More

I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:

This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!

I always wanted to make an anime style intro for "Ruby: A RWBY Fangame". Now I have one! Built in-engine, like cut scenes of the old 8 & 16 bit era. To save system resources, I made this using existing sprites I already had in the game. Coming soon!

You may have noticed, but we are rebranding! "Ruby: A RWBY Fangame" is being renamed to "Ruby: Huntress of Vale"! Along with the name and logo changes, there is also UI and other changes coming as well!

I apologize for the long delay. But development is active again. Purchase Gun & Skills from the buy menu. Also note Enemy meter at the bottom of the screen.

New main menu artwork. Totally reminds me of early PS1 RPG with high pre rendered backgrounds and simple 3D characters on top.

Synthetic Onslaught Re-Released?? Apparently packages had been set to private at some point, or maybe have been private for past few years, IDK. I was here upload a bugfix patch, but maybe this may actually release day for most of you... o.O Well enjoy!

Finally a graphic for your Base Panel, I bounced around from varying ideas like a Barracks, to a Dropship, or APC/Support Truck. But in the end, I settled on a Teleportation device. Check out the new graphic!

Synthetic Onslaught V1.0 Released! Anime RTS made on Clickteam Fusion 2.5!