Finally, Anbor, the Skeleton, is finished!!, and now the game have sounds!!(not good sounds, but still, its sounds), i hope you like it!!
And thanks to @AndresBorrome
for the sugestion ^-^
Next up
Just a little spoiler, remember, i work alone on this, thats why updates take so long to release.
Well... @sonjo_show sugest an chef boss, the battle camp is finished, i hope you like when the boss is finished!!
-GOC
Well... @AndresBorrome
sugest an skeleton Boss, so, i make a design, where the skeleton moves in the screen, i think i will call him, Anbor...
Well... Macarrão new design is being made, hope you like it.
New design of Wheel Billy, and the game.
Im gonna create packs, with bosses, the old bosses (macarrão e Wheel Billy), are going in a new pack, the classic pack, where everthing is gonna be 8-bit.
Enjoy!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?










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