Next up
- title screen displays more information
- inventory display information about money, ammo etc.
- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )
- each weapon have his own ammo bar
NEW UPDATES
Added the storage system ( to store items you won't use )
Added delivery system ( call people in your contacts )
NPCs movement in the map
Improved dialogs and cutscenes
Improved tiled maps
Working on multiplayer
Update: now the game fonts aren't pixelated, only the images
but now I need to find a good font, I think calibri don't fit
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Update 2.627
New challenges & new effects!
I worked so hard to get all four of them to the end safely, but then...
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