Game
Camilla's


1 year ago

Finally done with my concept for the office.

Take note that this is a CONCEPT, it's not the final design yet, ill still think if how to model it, and make it's main mechanics work




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I always knew that modeling in blender is hard, but God never even told me it was THIS hard, not sure when i'll finish the head, all i know is that i'm geting somewhere but it isn't even close to finish.

So I redesigned Camilla's head, but much has changed but I mostly changed the holes for her ears, since I I noticed that in the old design it's least likely for her and Desmond to move their ears before of how the hole looks, so yeah

Eyy finally made a sketch/concept for Desmond's body, might make a simplified design for him soon

So here is my finished sketch of Camilla's Body in both front and side view, I already designed this a year back, but I wanted to make it more "Robotic" like, so I put an endobone underneath where body parts with joints are connected like hands and feet

So i decided to Re-Design Desmond's tail to make it more dog-like, the breed that Desmond is based off is the German shepherd, so I tried to remake the tail to make it more accurate to the source material, btw it's been long since I last updated so yeah

I got bored and I needed to make more Camilla's concepts so that I'm ready for my laptop soon, so here's a concept of the map I made for the game!

Something's sneaking in the vents, I wonder what it could be..

So here's the new animatronic I've been sketching, his name is Desmond the Dog, and he's a security animatronic, he guards the restaurant in the day when a lot of children are in the building to keep them safe.

Ey so here's my stylized design of Desmond for posters and cutouts, he's originally supposed to have a police hat to sell off the security dog thing, but oh well, I can't draw dogs wearing hats sooo..