Finally got 50 Vampires - so I think it's done!
Thanks to @muddi who've helping me out haunting many monsters!
Next up
I've released some texture maps for shaders and assets creation. Use them for free, no credit required! Let me know any suggestions.
randbundle.dev/effects/particles
I've released a web-based particle systems bundle. Try them out, get the files and source code for you to freely reuse and modify. Let me know any suggestions and particles you want for me to include
From the stars to the roots.
GAME BOY MUSIC! 👾 If you missed @defensem3ch 's ICONIC set from our Cursed Concert with @PlusMusic , you're in luck.
⚠️ FLASHING LIGHT WARNING! ⚠️
Check our posts this weekend for recordings of @WiseDrums , @bmxescape and @marcspence1210 !
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
The Cursed Concert we put on with our pals at @PlusMusic was INTERNATIONAL. Here's @marcspence1210 's smashing set from the show!
Check out the rest of the sets from @WiseDrums , @bmxescape and @defensem3ch on our page and Music community!
Introducing: 'Craftsman's Nodes' procedural shader materials https://blendermarket.com/products/craftsmans-nodes
Craftsman's Nodes update - including 3 new procedural materials: clay, bone and glass.
Check out this product: https://blendermarket.com/products/craftsmans-nodes
Game Jolt Creator @WiseDrums played during our CURSED CONCERT with @bmxescape , @defensem3ch , @marcspence1210 and @PlusMusic !
Visit @WiseDrums for more 🔥
heavenly-roads.com 'Heavenfall' - 5.8 update
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