Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

5 months ago

Finally imported the new Layering in the game, and it works as it did before!

Now that that's done, now my priority for working on the project is getting more animations done as well as beginning on Elliott's cape and the first level!




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First Game Update of 2025 I did the layering....

You know the place

For like it already being the second week in 2025, I’m already getting a lot of crap done with this at a rate faster than I did than last year-

Even if I have to take a breather or two

have you ever got that one moment where you use the eraser and

Got slopes of both types in and despite it messing with the depth sorting in the other attempt, it still works as intended in this one(thank god)

Now that I know that it works now we can start with the physics, as soon as I'm able to delete properly

Ignore music

I really wish I can show you guys what I’ve done so far as a video, but my laptop keeps revolting against me so ig screenshots will do. Anyways… Operation Cleanup Progress so far!

Its long yes, but for the sake of optimization(at least I think) I must

On a much different note, I made my own custom little thing(yes in Turbowarp deal with it) that will help me like find the dimensions of like the 2D paper sprites, so I can get their sprite Z and hitbox dimensions easier without the hassle