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Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.
I'm updating the game, fixing some stuffs and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.
I have made rebalances to this game to make the game fun and balanced with any played fruits.
Also here's a shot of new enemies for Fruits Survivors. This enemy runs in high speed and give threat in higher waves.
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
For fruits game, what are the best things as shots? Fruits of course!
These shots are supplementary shots which could be offered by random at upgrade screen.
1st: Upgrade cards for them
2nd: Ramboban bombs
3rd: Semangka shots
4th: Banarangs
A friend suggested chicken as enemy so it inspired me to create chicken boss shown in this shot. #chickentrender
This shot was taken in new level for new mode I'm currently working on.
Witchspire is a survival-crafting adventure in a world brimming with magic and peril.
Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Try the Next Fest demo: https://bit.ly/WitchspireSteam
I have made rebalances to this game to make the game fun and balanced with any played fruits.
Also here's a shot of new enemies for Fruits Survivors. This enemy runs in high speed and give threat in higher waves.


















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