Finished the opening cutscene. Watch it on Youtube: https://www.youtube.com/watch?v=7utbcklbDvY
Next up
December Devlog - Happy Undertale Yellow Anniversary (soon)!
The game is currently being developed, and playable sections exist. The base engine (built on Godot 4 in C#) is roughly done, but more will be added to it as the game goes on.
Say hello to Poffoon! (Placeholder battle music)
Development has been going smoothly, though I expect it to slow a little in the coming months.
More narrative details have been fleshed out, and one more minor fight has been roughly finished.
Beta testing has started. The game is about 80% or so done and hopefully can release by the end of April if the finishing levels can be made.
The game is already playable from start to finish, just some QOL, tutorial and pacing improvements left
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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