Game
A Thousand Year Moonwalk

3 years ago

Finished version 0.3! It adds the whole population system as well as a lot of small things all over. Have a screenshot of the game so far :)




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In the spirit of taking a bit longer to make than I hoped here is some info about the next version:

V0.3 "March of Progress"

-Adding research

-Much QoL

-Some new content

Have the new resource icons as an eye candy.

After a way too long wait...

==========================

ATYM Version 0.4 "Closer Look"

What's new:

-Structure Inspect Menu

-Sound effects

-Reworked Structure Status Icons and Bars

-5 Music Tracks

-Pause Menu

-Many little QoL features

-Bug fixes

Finally done with version 0.4! Including a complete UI redesign and a new logo! The game is still not playable or too pretty but I'm possitive it soon could become playable in the next versions!

How about a HUD?

ATYM Version 0.3 "March Of Progress" is finished.

Adding:

-New Technology Tree And System

-Revamped Balance and Tutorial

-UI Rework

-Bug fixes & QoL

While the game is publically not playable yet I am always looking for playtesters. Stay tuned for 0.4~

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve