Game
A Thousand Year Moonwalk

4 years ago

How about a HUD?




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After a way too long wait...

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ATYM Version 0.4 "Closer Look"

What's new:

-Structure Inspect Menu

-Sound effects

-Reworked Structure Status Icons and Bars

-5 Music Tracks

-Pause Menu

-Many little QoL features

-Bug fixes

Finally done with version 0.4! Including a complete UI redesign and a new logo! The game is still not playable or too pretty but I'm possitive it soon could become playable in the next versions!

In the spirit of taking a bit longer to make than I hoped here is some info about the next version:

V0.3 "March of Progress"

-Adding research

-Much QoL

-Some new content

Have the new resource icons as an eye candy.

ATYM Version 0.3 "March Of Progress" is finished.

Adding:

-New Technology Tree And System

-Revamped Balance and Tutorial

-UI Rework

-Bug fixes & QoL

While the game is publically not playable yet I am always looking for playtesters. Stay tuned for 0.4~

Finished version 0.3! It adds the whole population system as well as a lot of small things all over. Have a screenshot of the game so far :)

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)