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Tails on lost lands
5 years ago

fire shield test




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New and Old graphics

Way from beginning of learning c# and unity (1.5 years ago) and current RTX version. Release of Enhanced version 1.2 with HD graphics graphics will be on this week

I was very tired of fighting with bugs, but I won the most critical ones. Presenting the Release version of Tails Adventure fangame !

Deltarune x Sonic

I'm kinda proud of this one

Thinking about drawing Metal sonic as Spamton, how can I not? they got the same nose

hi guys,

The last week, I've decided to try unity. And I have started to develop some interesting project about Tails from Sonic the hedgehog fandom.

Unity API based on C# is very interesting.

I've release new version (1.2) with some biggest major improvements:

- Completely new graphics

- Ray Tracing Support

- New animations

- New Egg Pawn and enemy AI

- Over 150 fixes

- Some levels increased

- Graphics settings

- Homing At.

- Quest texts fix

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity