3 years ago

first attempt at sculpting an animatronic :D, not very original but it's something




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alien creature painting

rendered using the traditionalists toolbag setup that i got off gumroad :D

HOLY UPGRADE BRO

I SWEAR THE TEXTURE PAINTING THING WAS ALL I NEEDED ACTUALLY

dead end.

Render/Wire - Industrial Pipes Modular Series FacilityFactoryKit - G1-N1. Cycles Low Samples. #b3d,#blender,#unity,#pipes,#pipeline,#props,#gas,#industrial,#industry,#game,#assets,#3d,#pipesmetal,#metal,#pipeFFK,, #valves,#key,#pipevalves.

Pac-Man protype game I've been working on in Unity! Everything is placeholder except the actual Pac-Man model, it was made by my partner and the animations by me!

Jump scare for a game me and @KittyBobo are working on!!! All animated and modelled by them :D

Woohoo! More Comp and tracking :)

Colmap is really a powerful tool!

All of the compositing was done in-camera per-say.

Turned out amazing I think :3 It flickers a little, but that's bcz there were like 150 samples, so it's fine :3

On the prowl.