Game
Star Cluster 4X
7 years ago

First build published


First playable build is available for download.

Main menu items might become unresponsible. Starting new game and quitting back to menu might solve the problem.

Select OPTIONS to change music volume and amount of AI enemies. “Sounds” slider is not functional.

In game spend 4 action per turn to add limited amount of points to your stars, GREEN COLOR, to better protect them, add points to neutral stars, WHITE COLOR, to capture them and add points to enemy stars, RANDOM COLORS, to remove enemy points and revert enemy stars to neutral state.

You can only add points to stars, adjustent to your owned stars.

You win once there are no enemy controlled stars and you finish your turn.

You lose once you lose all your stars.

5d09eb6fee9de.png


0 comments

Loading...

Next up

Progress report Day 2. Main menu and basic GUI are taking shape. Core game logic requires proper AI and turn handling. Will be the next step.

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Made my first ever animation.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

NEW AWP DESIGN !

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D