Well, first demo!
Unfortunately, it was really hard one to release since there was a lot of problems with bugs and also a lot of things to do.
The most big problem for me here was that almost no one from betatesters actually tried game and had any word to say, so I want to thank @Vecnazak for helping me out with bugs and for support. My emotional stability was shattered by this amount of bugs and that's why I'm freezing this project rn.
I loved going some things, but it was way too hard.
Anyway, be careful, it's a tough one. There's a lot of hardcore/troll moments (Dan The Patient Bear style).
Next up
April 10, 2023 Progress (finally!)
May 21, 2022 Progress
June 27, 2023 Progress [SPOILERS]
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
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