Well, first demo!
Unfortunately, it was really hard one to release since there was a lot of problems with bugs and also a lot of things to do.
The most big problem for me here was that almost no one from betatesters actually tried game and had any word to say, so I want to thank @Vecnazak
for helping me out with bugs and for support. My emotional stability was shattered by this amount of bugs and that's why I'm freezing this project rn.
I loved going some things, but it was way too hard.
Anyway, be careful, it's a tough one. There's a lot of hardcore/troll moments (Dan The Patient Bear style).
Next up
April 10, 2023 Progress (finally!)
June 27, 2023 Progress [SPOILERS]
May 21, 2022 Progress
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model๐ฟ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 ๐
What do you think?










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