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Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!
Here's some kind of "dimensional rift"!
Super easy to setup using Unreals built in material function!
STEAM DEMO COMING EARLY 2025! #OneMoreExperiment_Game
What's up? Alot of things have been happening lately, he project now has a programmer on board! The focus for the programmer will be: * Complex bug fixes * Performance Optimization * Code Cleanup STEAM DEMO coming sometime in February/March /Robin
BUGFIX Hi! We've been fixing one game breaking bug where pressure plates breaks if spamming jump or quickly placing and removing blocks over and over, as well as issues where multiple things rest upon the pressure plate. >>> More in comments >>>
A surprise is coming. March 18.
The very bare minimum requirements of the STEAM PAGE is now finished and its currently under review 😄 We will go through and ask for feedback and iterate further. ILL LET YOU KNOW WHEN THE STEAM PAGE GOES LIVE! Happy weekend! #OneMoreExperiment_Game
Merry Xmas dear community! We wish you a happy day and lots of presents, and amazing food! Don't forget to play games ;)
SURPRISE!! Tomorrow we're releasing Tree Soul Kingdom 2018 ULTIMATE PACK! An updated fullversion with extra sidequests, bosses and weapons! Stay tuned! Download here tomorrow: https://gamejolt.com/games/tree-soul-kingdom/173117 …
We're aiming to release the STEAM DEMO sometime in the middle of February/ beginning of March! Please help us spread the word! In the meantime we're finishing up the SteamWorks registration process! #OneMoreExperiment_Game #ControlTheElements
WOOP WOOP! The steam page is in progress! I'm likely gonna ask alot for feedback before publishing the page Stay tuned! #OneMoreExperiment_Game
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