First look at the Character Select Screen. I decided to go with a scrolling list style to prevent the screen from getting cluttered when newer characters are added.
Next up
Full body renders of the main protagonist and main antagonist of Project Blade
Marco is about 45% complete. Here's a small combo showing the work so far.
#screenshotsaturday #indiegame #indiegamedeveloper #fightinggames #indiefightinggames #FGC
A w.i.p screenshot of Project Renga's first stage Astral Street. This is also the first look at Eric in-game.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
I updated one of the characters models, and I'm now in the process of updating and replacing animations.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Been a while since I've updated this project but rest assured that it's still alive! Here's a short clip of one of the fighters in development. The visual style has also been updated.
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