Game
FNAF Kit

4 years ago

First look at the WIP load screen working with saved files. Each level even comes with its own menu Icon which are generated in the editor. With more work I can implement actually loading the save. And also polish up the menu.




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Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Buttons jump scare test shot

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

I know it has been a while since the last update, but life got in the way. Here we can see how buttons can be customized and given functionality through the event system. More to come as the event system grows.

Buttons ver 2- jumpscare Test

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

If you're wondering why the next build is taking so long. here is the answer.