Next up
The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!
Progressive/dubstep gun has been massively updated!
The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...
Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^
New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...
This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p
Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.
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