Game
34DOOM - La 34ème DOOMension
5 years ago

First public alpha is released! You can now try the first 12 levels!

Note that nothing is definitive and that there will be changes in the future. Also know that you will need gzdoom and freedoom2.wad to run it.




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This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^