Game
34DOOM - La 34ème DOOMension
5 years ago

First public alpha is released! You can now try the first 12 levels!

Note that nothing is definitive and that there will be changes in the future. Also know that you will need gzdoom and freedoom2.wad to run it.




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A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...