Game
34DOOM - La 34ème DOOMension
5 years ago

First public alpha is released! You can now try the first 12 levels!

Note that nothing is definitive and that there will be changes in the future. Also know that you will need gzdoom and freedoom2.wad to run it.




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A new map completed, based on the flat of my childhood which comes very often in my own dreams.

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!

Progressive/dubstep gun has been massively updated!

A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.