I hope you can appreciate this little project I've been working for a month
This version comes with:
- A moveable player with animations (Arrow keys or WASD).
- Propper collision with the world.
- TileMap set.
- The camera will only focus on the world (in other words, you'll not be able to see out of bounds).
- Pressing LShift will allow the player to sprint.
- Fadeout screen effect when loading between zones.
- The player cannot move while he's interacting with a NPC.
- You can press E to activate basic walking. Making you walk in only 4 directions. Press E again to disable. (Moved to the option's menu).
- There's now a menu. You can open said menu with RMB (Right mouse button). There'll be 5 buttons inside. Close the menu pressing the same button.
- You can now use items, weapons, and armor.
- You can now see your stats using the menu.
- There's a Main Menu when you start the game.
- There is now a shop and you're able to buy and sell items.
- Script to read music and SFX done.
- Some of the music and SFX have been implemented.
- Script for quests created.
- Script to save & load the game created.
- The player is now able to collect items on the ground by walking over them and pressing LMB.
- Reworked some code to prevent crashes.
- There are multiple save files!
- Combat system implemented, you can try it in the cave by walking around for 10-15s or fighting the dragon.
- Added functionality to the buttons during battle.
- Visual effects during a battle added.
- Character and enemies' sprites change if they die.
- Added a battle notification to warn you when you don't have enough mana.
- Added a floating text with how much damage you have dealt/taken.
- Game Over menu for when your HP reaches 0.
- Statistic FP (Fatigue Potions) added.
- Inventory logic reworked.
- "Inspect" button added inside the inventory. Using this button when an item is selected, it'll show you:
- The name of the object.
- The amplified version of the description.
- How rare the item is.
- How much weapon power it gives.
- How much defense power it gives.
- How much HP it gives.
- How much MP it gives.
- How much FP it gives.
- Two (easy and for testing purposes) quests to complete.
- NPCs reward the player upon completing a quest.
- Options button!
- Added an option to permanently sprint!
- Added an option to active basic walking.
- Added an option to close/open menus by pressing ESC.
- When entering a new are, there'll be a mini pop-up notifying you of the name of the place you are currently in.
- You CAN save your game, but ALL save data will automatically be deleted the next time you launch the game!
That's all for this first public release! Feedback will be appreciated, hope you enjoy my little game! :)
My Trello page to see what I'm currently working on/bugs and so much more: https://trello.com/b/hCeL4NIL/ts2020-042
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