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Five Nights at Wario's: Relived Damnation

2 years ago

Five Nights at Wario's: Relived Damnation

Devlog #2


Devlog number 2 baby! Yes, I was memey. Yes I'm hyped for Deluxe. Now lets get into my remake so I don't take up too much of your time.


Progress?

Well, a lot of progress has been made since last time. For one, I've fully coded Luigi's AI into the game alongside Peach's AI. Both are fairly simple, yet they could still be a bit of a problem in max mode (not sure, I'll put Peach into the Max Mode setting like I showed with the gameplay last time to see if it makes it difficult or not.)

Heck, I even have one of the easter eggs programmed in (which is a technically an achievement but shush.) I plan on doing Mario's AI today aswell, and then it'll be a few smaller details I think. I'm not gonna give a release date for when this is gonna release, because it worked out so well last time.



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Five Nights at Wario's: Relived Damnation

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