Welcome to the first FTNF devlog!
Tonight will not be much of a showcase since there is not much to show unfortunatly.
After being in development limbo for about roughly 3 years I decided to actually finish it instead of letting it rot. I posted a screenshot during development last night, and I will try to post little teasers as things progress, but the fruits of that labor have finished tonight!
Introducing the first two animatronics... Bonnie and Chica! So far they're just represented with simple sketches, but later they will get full art to not look out of place!
Currently, Bonnie attacks your office from the left side, and is thwarted by the mask, and Chica attacks from the right side and is thwarted by the door. Later on this may change, but this is how it works currently!
The next two animatronics to work on are Freddy and Foxy, there's not much work towards them yet but Freddy should work similarly to how he works in FNAF 1. Foxy is only partially conceptualized as of writing.
The last two animatronics I wish to keep a surprise for now, as they are partially original characters to FTNF.
If you want to try out the in-development builds there's a Google Form pinned on the Devlog, but every (actual) milestone I will most likely post a public version alongside the testing branch release.
That's all I have to report for now, see you next devlog!
Next up
Working on The Game again
Five the Night Freddy - Version 0.1.5 Devlog
Hopefully this will be done in time... #halloween
It is almost finished, but the odds it releases tomorrow are low.
Work in progress
#IPlayedRUIN Imprisoned
Gario
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ














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