Game
Zombie Barricades
8 years ago

Fixes galore! Evolutionary improvements (Update 7)


After the whirlwind launch we took a week or so to wind down and catch some rays and now we are back firing on all cylinders!

We’ve received an astonishing amount of feedback regarding the controls, suggestions and bugs, and it became clear to us pretty quickly that without some way to track all this it’ll quickly become lost. So before laying our hands on the code again we setup a Trello page to do just that.

It also became clear that we needed better integration with the itco.io and GameJolt clients - so now the game works fully with either launcher and will keep itself up to date.

Finally, Update 7 focuses on fixing some of the bugs introduced and paves the way for Update 8 which will include some exciting tweaks to the AI, more weapons, bag/stash enhancements to inventory and ‘hack ‘n slash’ melee.

As always, you can find a breakdown of fixes for Update 7 on the maintenance channel of the games Discord.

Thanks for all the feedback and your continued support!



2 comments

Loading...

Next up

Zombie Barricades is getting a bit creepy!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Another house i made long time ago.

Runestones: from concept to in-game model🗿

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?