Game
Super Mario Bros Lethal Impact

2 years ago

Fixing some bugs, managed to improve the jump physics, a demo with the toadette and captain toad level will be active on July 25.

Overworld and underground fonts added (inspired by smb2 aka lost levels)




1 comment

Loading...

Next up

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

im confused about who is saying that, Luigi or Luigi...

testing doin games 4 web

New GUI, Level Progress and others will be shown on the next video

Eng

An early Android port of Evo Cross đŸ¥³ (this wouldn't affect the switch to Unity after the gms demo, it's just for fun and if someone who doesn't have a PC wanna try this fangame)

Sp

Evo Cross para android cabrones xd (igual habrĂ¡ el cambio a unity)

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

My honest reaction after the last post i saw

Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach

BG made by me :3

Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee

i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P