Game
Super Mario Bros Lethal Impact

2 years ago

Fixing some bugs, managed to improve the jump physics, a demo with the toadette and captain toad level will be active on July 25.

Overworld and underground fonts added (inspired by smb2 aka lost levels)




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Eng

An early Android port of Evo Cross đŸ¥³ (this wouldn't affect the switch to Unity after the gms demo, it's just for fun and if someone who doesn't have a PC wanna try this fangame)

Sp

Evo Cross para android cabrones xd (igual habrĂ¡ el cambio a unity)

testing doin games 4 web

Smol background 4 castle section of MIND level

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

Testing a new engine Sonic sprites made by:

Aiman_Daffa The spirit kit

A longplay of the Android Port

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

My honest reaction after the last post i saw

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.