Surprise! Talk about a stealth (re)release!
Sadly, the reason behind this game being (re)made is not really a fun one, but at this point - I don't care anymore. I actually finished at least something!
(so now I know my Google Play Developer Account doesn't get euthanised in March due to it going 'unused' - gee, sorry I was super busy trying to make the big thing for you, Google! 'Scuse me!)
[You can download the game off of Game Jolt, itch or Google Play, btw]
Heavy Changes
(Not much of a) fun fact: The game was originally made in Clickteam Fusion, but due to a few... ahem... technical issues, I rebuilt Flappy ROFL-Copter from the ground up in Unity, which allowed me to add a few major Quality of Life improvements, which I will get into in just a moment.
Technical Quality of Life Improvement Additions
The game can run in just about any aspect ratio now!
For the first time ever, the game's available to be executed on a Linux system thing!
(Android) The game should now support more modern Android operating systems, with extra ARMv7 and ARM64 support.
Extra Additions
Progressive Difficulty - and the ability to turn it off. The more you score, the further and faster walls approach;
A few new post-death flavor texts, as well as an ability to turn them off;
You can pretty much play the game with a gamepad of your personal choice. I think.
so yeah, that's about it.
Cheers!
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