In all seriousness, I think that it has to be in game, bc its such a generic yet working puzzle mechanic that it could not be not added.
Also it was a bit of a struggle to add those, bc I had to keep track of whats on it and also filter it, so it will behave as intended.
Oh and also you can follow the game's youtube channel to see the new content im gonna upload there.
https://www.youtube.com/@TeamSawblade
Next up
Now realtime laser interacts with objects properly !
Guys, you wont believe me. I have a proper teaser-worthy screenshot !!!
I have finally made the (probably) hardest thing to code - saving & loading system (Video is low quality bc its discord repost (10mb limit hits hard))
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Reposts from discord â„–2 - Finished up button - Added rotating pannels And that wraps up all the mechanics in game at the moment. I might stilll finish up the panels though.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Reposts from discord â„–1 - Added cube dispenser and unfinished button (finished at the moment) - Finished up cube physics
"Will there be into the deep chapter 3 ???" Short answer: Very unlikely Long answer: Embedded image
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