Fixed an issue where the preset text would be blank if you weren't playing a preset.
Fixed the version on the DRPC icon showing as the wrong version.
Next up
And today, I reveal Old Man Consequences' new mechanic.
This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
you can customize the key you use for the flashlight
js a misc qol thing i added cus why not
NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Something is coming...
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
And the first character programmed is Bon-Bon!
This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!
(also this finally means i'll be releasing a game)
Power Out sequence for FNaBP 1 CN
DECEMBER DAY 6: Toy Bonnie
The official Discord server for FNaBP, But Better is open!
Come on in and have a good time! (Just be sure to read the rules before you start chatting)












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