Fixed an issue where the preset text would be blank if you weren't playing a preset.
Fixed the version on the DRPC icon showing as the wrong version.
Next up
I'm ready. For real this time. Welcome back LOCKJAWED FROM THE DEAD.
Did you miss this game? I know. I've left it to rot for months now.
But just recently, I finally got back on the MFA and went to work on this.
And I finally beat ITTD VHM.
Now, I can finally present FNaBP 2 Custom Night v1.1.
And today, I reveal Old Man Consequences' new mechanic.
This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!
And the first character programmed is Bon-Bon!
This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!
(also this finally means i'll be releasing a game)
Into the Water
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
Nostalgia-Bait Springtrap
The GameJolt page has finally hit 100 followers!
Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.

















0 comments