Game
FNaBP, But Better!
3 months ago

FNaBP 1 Custom Night v1.0.8


  • Golden Freddy can no longer kill you when flipping up the monitor. I know this update may nerf him to the ground, but it was worth it as him killing you when pulling up the monitor with the new change in v1.0.5 caused multiple unfair situations, especially in presets like Hell 6/20 where you have to use the cams a lot.

  • Shadow Freddy is slightly more lenient before killing and his spawn timer is now random (he has a spawning period of 15-25s on 20 AI).

  • Fixed an issue where Golden Freddy's spawn timer was weird. (you may have never noticed it, if you did you can thank me for this later)

  • An object that stores all the values has been removed.

  • Deltatimed the door and monitor animation.

  • The Freddles are more like the original game. (they were originally always bright even with the light on and the light flickered off, this isnt the case in the new update)

  • Fixed the DRPC showing the wrong version when hovering over the game icon.

  • The coding has been updated to be more like my coding standards today.

  • Removed the Uppernate Game Jolt API and replaced it with the Yunivers Game Jolt API.

  • The DRPC will no longer show "Power Left: -1%". (this would only happen if you got into a power out and i made the power from the values object show in the DRPC and not the power counter in-game)

  • Added best time for Regular 6/20.

  • Added scoreboards for greenruns on the max modes. (a lot of these are gonna be 0% )

  • Changed the position of Springtrap peeking in the splash screen to be more accurate and not as unrealistic

I may make a big update to this game after getting the VHM update out for FNaBP 2 CN, so stay tuned for that.



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bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

And the first character programmed is Bon-Bon!

This was the easiest AI to program, so he's programmed first. Next up is Funtime Freddy!

(also this finally means i'll be releasing a game)

Only 3 are remaining to program... This game will be out soon.

oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)

New poster to accompany trailer

They've moved...

William Afton Reveal Animation REVAMPED

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.

A new challenge awaits...

Will you accept it in v1.3.0?

The challenge is currently unavailable right now, however have v1.2.7 instead.

The Return to Freddy's: The Emerald Butterfly game page has released.

More news coming up soon, I've got lots to share, and the crew is dying to meet you!

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out