Game
Five Nights at Freddy's 4: Ultra Custom Night

24 days ago

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)




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some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

They've moved...

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

''Old faces'' Old Candy Teaser Reveal!

Model by @DydronYT

Render by @Freddyboi90

Textures by @Freddyboi90 & @DydronYT

#fnaf #fnac #3d

you can customize the key you use for the flashlight

js a misc qol thing i added cus why not

NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)

beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.

(new characters programmed for this build are nightmare bonnie and chica)

next plan for ais is wfoxy and then nfreddy

Something new...

Somewhere you haven't seen before...

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying