2 years ago

FNaY: Ultra Deluxe! - Update 1.2.0


Ultra Deluxe V1.2 is here! Now featuring many balance changes, QOL features, new skins, and Silly Mode being entirely reworked.

Changelog:

- Improved mechanic descriptions

- New skins added for most characters

- Character pathing balanced

- Cameras no longer drain power

- Presets/Challenges/Skins now save when going to the menu

- Presets now automatically enable

- Silly mode entirely reworked

- Blackouts no longer slow time

- Fixed some audio bugs

- Enemies will stay at the door for a consistent amount of time

- Power draining reworked

- Spindly now gets hit back further when aggressive mode is enabled

- FNAF Yoshi Plushie for beating E7/20 AC

- Misc. changes/fixes



2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.