2 years ago

For a game me and my friends are developing, I had to decied what the rooms would look like, what kinds of walls we needed, and the overall colors and feel of the office rooms!
#3dmodeling #gamedesign #digitalart




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Oops, looks like you got cought by secerity! #3dmodeling #gamedesign #animation

When updating "Cyborg Attack" @bibletech55 wanted to include a feature to select which spawn a player wanted to teleport to! To still match the game's feel, I made a cartoon sci-fi-looking tablet with an outline of the game's map!

Chiaki Nanami!

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl