1 year ago

For a game me and my friends are developing, I had to decied what the rooms would look like, what kinds of walls we needed, and the overall colors and feel of the office rooms!
#3dmodeling #gamedesign #digitalart




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When updating "Cyborg Attack" @bibletech55 wanted to include a feature to select which spawn a player wanted to teleport to! To still match the game's feel, I made a cartoon sci-fi-looking tablet with an outline of the game's map!

Oops, looks like you got cought by secerity! #3dmodeling #gamedesign #animation

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Showing off player 2 😎

What do you think?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?