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41
2 years ago

For day 149 of coding, I made bomb arrows

They count as a separate equitable item, but will use a piece of ammo from both bombs and arrows




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

For day 946 of coding, I'm on the right track in correcting the collision while dashing

My game in 50 seconds #indiedev #Gamedev #steam

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving