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Re-DEV LOG: 006

I found TurboTime the arcade live build and the project itself still stable until the building of the arcade cabinet.

#GJASKS #gamedev #gamedevelopment #tobikomi

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For day 1168 of coding, I've fixed how the player's collision box is displayed. This will make it easier to accurately test collisions

little update concerning the projects I'm currently working on (DigitalTale, Dusttale Don't Forget, gigasasV2) 🥔

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For day 1167, I've noticed that the draw functions seem to not display the boundaries accurately. So far, I have fixed how the player's origin point is displayed

progress update