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54
2 years ago

For day 151 of coding, I made it to where the player can moonwalk as long as a button is held

Hee hee




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For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

For day 1044, I managed to get a brief appearance of the map. During testing, I got a new idea on map generation, but I'll need to look into how the current map generates before trying it

For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

My game in 50 seconds #indiedev #Gamedev #steam

For day 1037 of coding, I have fixed the issue with the exit's appearance. Now there seems to be an endless loop problem that I'll need to take care of next

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed