
For day 158 of coding, I made another status ailment
When the player is cursed (indicated by blue color), normal and spin attacks are disabled
Next up
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
For day 946 of coding, I'm on the right track in correcting the collision while dashing
For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction
For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into
For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall
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