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41
2 years ago

For day 168 of coding, I have added an ammo count for the flamethrower. I'm not sure if I want to keep the feature

I've also tweaked the design of the weapon a bit




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For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 946 of coding, I'm on the right track in correcting the collision while dashing

My game in 50 seconds #indiedev #Gamedev #steam

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on