
For day 173 of coding, I added an explosion to the flamethrower's secondary attack
Next up
For day 946 of coding, I'm on the right track in correcting the collision while dashing
For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into
For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving
For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player
For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source
For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops
For day 950 of coding, I've changed how the collision checks are handled. It seems the one collision is working properly, but now I have some trouble with the collision above the wall
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