
For day 175 of coding, I made an enemy that chases the player
It doesn't do anything else at the moment
Next up
For day 1158 of coding, I've been working on not having the pull happen with no success so far
For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision
For day 1163 of coding, I got the moving collisions to work properly for now
For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results
For day 1160 of coding, I've applied the push to the vertical movement. I'll need to look into why the player gets held into place during the vertical movement
Sorry for late posting, site wouldn't load in time
For day 1155 of coding; in working on possibly having an enemy push the player, I have found another case that can cause an infinite loop
For day 1156 of coding; I tried using the object's speed to push the player. I will try a different approach, because this attempt failed















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