Loading...
9
2 years ago

For day 222, I improved the coding for the pursuing object to move after the player better




1 comment

Loading...

Next up

For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

For day 1040 of coding, I tried to put in code to end the game when the endless loop from earlier happens. It seem that I need to put something else in to make sure the game ends

My game in 50 seconds #indiedev #Gamedev #steam

For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

For day 1043 of coding, I'm working on having a map display when there is an endless loop during map creation

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction