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20
2 years ago

For day 231 of coding, I've updated the spawner to include one of the plants now

I've also changed how they move outside of the room so they won't just pop in when created




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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

For day 951 of coding, I adjusted the dash speed to confirm my suspicion on why the collision error is occurring. It is in indeed the dash is too much for the player's hitbox. I need to figure out why it only really occurs while right against the wall

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

My game in 50 seconds #indiedev #Gamedev #steam

For day 949 of coding, I found that the collision problem is due to both top and bottom hitbox being activated. I've tried to adjust the hitbox to no avail

For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

For day 946 of coding, I'm on the right track in correcting the collision while dashing

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source