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13
2 years ago

For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player




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For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

For day 946 of coding, I'm on the right track in correcting the collision while dashing

For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

My game in 50 seconds #indiedev #Gamedev #steam

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into