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13
2 years ago

For day 236 of coding, the plant will now lob the projectile at the player's position rather than throwing it a set distance towards the player




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For day 1035 of coding, I have addressed the game crashing in one area only to find another game crashing problem

For day 1041 of coding, I've added the "exit" command right after the failsafe the end the game to make sure the game does stop. From the test run, it appears to have worked

For day 1034, I have found that the game crashes when the player hits area 5. I will investigate on why it happens

My game in 50 seconds #indiedev #Gamedev #steam

For day 1036 of coding, I fixed the crashing problem from yesterday. Now there's a weird issue further in that I'll need to fix later

For day 139 of coding; from what I can tell so far, the checks for having an exit placed is not being marked. Because of this, the endless loop happens since it's trying to make sure exits are placed

For day 1038 of coding, I was what could be causing the endless loop. I will also need to do some refinement afterwards on room construction

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 1033 of coding, the exit detector is now working properly