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31
2 years ago

For day 240 of coding, I made it to where the pursuing enemy will jump towards the player when close




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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

My game in 50 seconds #indiedev #Gamedev #steam

For day 938 of coding, I've adjusted the drop rate a bit for the coal to see how that looks

For day 945 of coding, I found an issue when testing whether or not I fixed the dash animation. The animation still need some working on

For day 948 of coding; I haven't fixed the collision problem yet, but I have managed to pinpoint which script to look into

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

For day 940 of coding, I rearranged the trees on the screen's top to also prevent boundary breaks and endless loops